Curriculum Vitae

Social Media & Product Manager | Game Designer | UI/UX & Level Designer

JARED CLARK

Social Media & Product Manager

jaredclark7139@gmail.com | South Africa | 0844073059

Level Design | UI/UX Design | 3D Modeling

EDUCATION

IIE Vega University

Bachelor of Game Design and Development | February 2023 - November 2025

GPA: 3.2

Comprehensive interdisciplinary program combining technical, creative, and theoretical foundations of video game creation. Gained hands-on experience in game programming, UI/UX design, 2D/3D art, level design, databases and sound integration. Developed proficiency in game engines (such as Unity/Unreal), version control, and agile development workflows.

Coursework included game mechanics, interactive storytelling, software engineering, and user testing. Collaborated on multiple team-based projects simulating real-world game development pipelines from concept to launch.

High School Eldoraigne

Matric Certificate | January 2018 - December 2022

GPA: 3.2

Relevant Subjects: Mathematics, English (First Additional Language), Afrikaans (Home Language), Accounting, IT, Computer Application Technology, Life Orientation

TECHNICAL SKILLS

Programming Languages

C#, Delphi, Learning C++

Game Engines & Development

Unity, Unreal Engine 5

Design Software

Photoshop, Figma, Krita, Canva and Substance Painter

3D Modeling

Blender

Version Control

GitHub

Microsoft Office

Word, Excel, Access, PowerPoint, Clipchamp and Outlook

Website Languages

HTML/CSS, Flutter

SOFT SKILLS

Problem-Solving

Team Collaboration

Project Management

Time Management

EXPERIENCE

MyNursera

Social Media & Product Manager | 2024 - Present

Results-driven professional with experience managing proxy servers, overseeing social media strategy, and leading product research and improvement efforts.

  • Managing multiple social media accounts to drive engagement and brand awareness
  • Conducting competitive analysis to inform product development
  • Testing, evaluating, and enhancing digital products to improve user experience and performance
  • Proven ability to balance technical management with creative and strategic thinking

Meander Commodities

Stock Taker | 2022 - 2023

  • Conducted inventory counts and managed stock levels, contributing to efficient supply chain operations
  • Worked with various departments to ensure accurate stock records
  • Developed strong attention to detail and organizational skills

PROJECTS

Celestial Wanderers

Game Designer | June 2024 - July 2024

  • Collaborated with a team of 2 to design and develop a 3D game as part of a course project
  • Focused on level design, coding game mechanics, and optimizing performance
  • Presented the final product to the class, receiving positive feedback for creativity and execution

Cursed Catacombs

UI/UX Designer & Level Designer | 08 April 2025 - 12 April 2025

  • Designed and implemented core UI/UX elements to ensure intuitive gameplay and immersive user interactions
  • Developed engaging level layouts that balanced challenge and pacing, enhancing player retention and flow
  • Integrated sound effects (SFX) to heighten atmosphere and reinforce game feedback, contributing to a cohesive audiovisual experience
  • Collaborated closely with a small team in a fast-paced, iterative development cycle

Client Care

Frontend and Backend Developer | June 2025 - Present

  • Designed and developed the complete frontend interface of a cross-platform insurance app using Flutter
  • Created responsive UI components for client management, profile viewing, and caller ID-style information display
  • Integrated dynamic screens for real-time lookup of medical and insurance data upon incoming calls
  • Engineered a clean, intuitive layout with tabs for creating clients, searching records, and showcasing user organization details
  • Contributed to logic handling and database connectivity for seamless UX across all features
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